3D
Product concept
3D concept
3D models built in Adobe Fusion 360 then textured and rendered in using Unreal Engine 5.
Final physical product
The final product are far more accurate with a 3D render than only giving 2D drawings and measurements to manufacturer.
CAD Modeling and Drawing
Rendering
Design model made in Autodesk Fusion 360 was imported into Unreal Engine to produce visualizations of what the proposed bench would look like on installation site.
CAD Drawings
The design model and 2D schematic with proposed constructed details was made in Fusion 360. Detail of various components were refined and sent to structural engineers and parts manufacturers.
Final build
Real world photo of the final build.
3D Visualizations and architectural rendering
Visulization using Unreal Engine
Scenes built by combining client provided CAD models, models made by me, and a vast library of textures and props. Lighting is then added to bring them to life in a realistic way.
Using Unreal Engine 5, a real-time rendering engine, allows for near instantaneous alteration to the scene without wasting time waiting for an image to re-rendering. Changing in light levels, colors, and camera angles can be achieved with a quick click of the mouse.
Modeling
Modeling using Autodesk Maya
3D models of varying details were made using Maya. The building scene images were rendered in Unreal Engine, however the building exterior used premade textures. The models in the remaining images was modeled and textured by myself.